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TOURISTS CHARACTER DESIGNS (VIDEO GAME TOURIST WAR)

I had to create some designs for tourists with their accessories!

The game is a tower defense where each player acts as a strategic manager, aiming to attract and satisfy tourists while defending their own lane and attacking those of opponents. Players manage two key resources: gold and discovery points. Gold, earned when tourists use shops, is used to place or upgrade buildings and enhance defensive/offensive capabilities. Discovery points, gained when tourists cross an enemy’s lane, unlock new buildings and tourist types.

Tourists, who travel between lanes via stations, have specific needs (hunger, fun, culture, relaxation) that influence their behavior. Players must strategically place buildings to meet these needs (services) or divert tourists from the main road (attractions), generating more gold. Tourist progression is marked by a star system, which increases their level and complexity. The objective is to optimize building placement to satisfy tourists, maximize income, and outsmart opponents.

Eyes designs suggestions

Eyes designs suggestions

Eyes designs suggestions 2

Eyes designs suggestions 2

Different style of character design

Different style of character design

A few random characters

A few random characters

A few random characters wityh accessories

A few random characters wityh accessories

Concept arts of accessories

Concept arts of accessories

Tests in 3D

Tests in 3D